Thursday, September 08, 2005
A recent cover
Times have changed, and they keep on changing. When I graduated high school in 19——, none of our business, the big question for me was, of course, "what are your plans for the future." The answer, without hesitation, was commercial art. I had just graduated Tech High, a vocational-technical high school. I spent half of everyday taking classes in my core area of commercial and advertising art. While art students at other high schools were making art and craft type projects with popsicle sticks, we were designing text fonts, laying out magazine covers with type and photos and air brushing outdoor walkway displays. My art plans raised a few skeptical eyebrows. "You can't make a living in art," my dad warned. So, to raise his eyebrows even more, I added computer graphics to my plans. Only because it sounded kinda exotic.
This was back in the day before anyone could have guessed the direction computers were going to take the field of commercial art. Little did I know that 10 years after I graduated high school, computer graphics would not be so exotic, but the norm.
This is an illustration I created for the Austin American Statesman's NFL preview cover. The story is about how Texas football teams appear to be in a dry spell in regards to making the playoffs. I created this in the outdated Raydream 5. Raydream is a computer program that allows the user to literally build the illustration piece by piece in a virtual art studio. Now, would somebody tell my bosses that the world has moved on and Raydream does not even exist any more. Upgrade!